Star Trek the Original Series, Season 2 Episode Guide

71

By Rhianni32

Star Trek is a science fiction television show that originally aired from 1966 through 1969 and lasted three seasons. Just about everyone is at least familiar with the name but not necessarily its impact. Star Trek was one of the first science fiction shows that put some emphasis on plot and writing though not quite to the extend that later shows with serial story lines.

Though lasting only 3 seasons, Star Trek later went on to have 4 spin off tv shows, 1 animated tv series, and 11 movies.

The following is a list of the second season of the original series. Just as with the first season, I had watched these countless times during syndication but not until I purchased the DVD set did I realize how many episodes I had missed even after all these years. In the episode list below I only include enough to identify what is going on in the episode without giving away important spoilers for those that have not watched all of the episodes. I wouldn't want to ruin any of the dramatic "Duh duh DUH!!" moments at the commercial cut off scenes. I strongly suggest getting the DVD set for the season as then you'll be sure not to miss any episodes.

Star Trek Season 2 Episode Guide

Amok Time: Chief Science Officer Mr. Spock starts to lose control over his emotions and insists that he needs to return home to Vulcan, despite the Enterprise being engaged in an important diplomatic mission. Spock finally reveals why its so important to return home.

Who Mourns for Adonais?: The crew of the Enterprise is captured by a powerful alien who claims to be the Greek god Apollo.

The Changeling: Captain Kirk and crew finds and deals with Nomad, an indestructible, powerful space probe that believes the captain is its creator.

Mirror, Mirror: A transporter accident sends Captain Kirk and his away team to a parallel universe. There they must deal with an evil warmongering duplicate of the Enterprise and its crew.

The Apple: Captain Kirk and the crew visit a mysterious planet that is a paradise.  It also is controlled by a computer.

The Doomsday Machine: The Enterprise finds an alien planet-killing machine that turns its sights onto the ship. Kirk must find a way to win this outmatched confrontation.

Catspaw: Two magically powerful aliens endanger the lives of the Enterprise crew.

I Mudd: Captain Kirk and the crew run into their good friend the con artist Harry Mudd. However this time Mudd is in charge of a planet of androids.

Metamorphosis: A shuttle crew from the Enterprise meets a human on a planet claiming to be Zefram Cochrane, the inventor of the warp drive engine.

Journey to Bable: An assassin is discovered on board the Enterprise that is transporting diplomats and VIPs to an important peace conference.

Friday's Child: The crew of the Enterprise arrives to a new planet inhabited by a tribal society. They become involved in a planetary struggle for power.

The Deadly Years: The crew becomes afflicted with a radiation induced condition that causes very rapid aging. The crew must find a cure before its too late.

Obsession: Captain Kirk behaves erratically as he becomes obsessed with destroying a strange entity responsible for deaths on his previous ship.

Wolf in the Fold: While vacationing on a holiday planet, Mr. Scott is accused of murder in a series of bizarre deaths.

The Trouble with Tribbles: The Enterprise is sent to Space Station K-7 to protect a shipment of grain important to a planet by the Klingon Empire. While the crew is on shore leave on the station they meet the trader Cyrano Jones who sells them small cute fuzzy pets called tribbles. The tribbles appetite and arriving Klingons cause problems for Kirk and crew.

The Gamesters of Triskelion: Captain Kirk and a few members of his crew are forced to fight as gladiators for the entertainment of three powerful beings that have a love of gambling.

A Piece of the Action: Captain Kirk and crew arrive at a planet stuck in a power struggle. The planet has evolved into a 1920s type gangster society tommy guns and all.

The Immunity Syndrome: The Enterprise and its crew discover an amoeba looking space creature that drains the ship's energy.

A Private Little War:Captain Kirk must find a way to save a primitive people from the Klingons who offer technological advances.

Return to Tomorrow: Aliens with telepathic powers take control of Kirk and Spock's bodies with the a specific purpose in mind.

The Patterns of Force: The Enterprise arrives at a planet looking for a former Federation officer. The planet is dominated by a Nazi like culture at war with another planet.

By Any Other Name: Beings from the Andromeda Galaxy steal the Enterprise with the intent  to return home. The Enterprise is modified by the aliens to be able to survive the travel across galaxies.

The Omega Glory: Captain Kirk and the Enterprise are sent to a planet to find a missing Federation party that was sent there to stop a deadly virus. They find a surprising outcome to the other starships involvement with the planet's inhabitants.

The Ultimate Computer: A new and powerful computer system is installed on the Enterprise that is capable of running a starship. It threatens the future of the crew by possibly replacing them as obsolete.

Bread and Circuses: Captain Kirk and his companions are captured and forced to fight in gladiatorial games on a planet that has evolved similarly to the Roman Empire.

Assignment: Earth: During a historical research mission back to their distant past of the year 1968, the crew of the Enterprise encounters an intergalactic traveler named Gary Seven that also has plans for the Earth's history.

No comments yet.

Submit a Comment
Members and Guests

Sign in or sign up and post using a hubpages account.



    • No HTML is allowed in comments, but URLs will be hyperlinked
    • Comments are not for promoting your Hubs or other sites

    Please wait working